

3D artist from Denmark with a passion for creating visually stunning and immersive digital experiences. Equipped with a strong foundation in 3D modeling, texturing, and animation, adept at bringing concepts to life with creativity and precision.
Software
Maya, Substance Painter, Houdini, Unreal Engine, Unity, Zbrush
Communication
Animation
Attention to Detail
Continuous Improvement
Adaptability
Time Management
Fluent in English & Danish
Game: Above, soon released on Steam