Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

Brian Sørensen

Software & Game Developer | C# & TypeScript | Object Oriented Passion Since 2008
Aarhus C

Summary

Experienced and passionate Software and Game Developer.

TypeScript | C# | Unity3D | PlayCanvas | Pixi.js | React | JavaScript

Writing clean and yet pragmatic code - based on 17 years of experience.

10 years of working the agile way - Scrum, Kanban, Git, Jira - you know the drill.

I have completed many projects, challenges, changes and successes.
My knowledge and passion expands to the whole software development process, and I respect all skills and people that surrounds the trade.
I like the tech I work with, but the industry is constantly changing so I have become somewhat platform agnostic - "it´s not the plane - it´s the pilot".

Overview

18
18
years of professional experience
2
2
Languages

Work History

Solo Game Developer

Self-employed
08.2024 - Current
  • Putting code behind my long time game idea, a true passion project.
  • -byte- a FAST paced bullet heaven with a shmup´ish feel. Racing through a looping path fighting huge herds of evil-code on two simultalis levels.
  • Unity3D | C# | Burst optimized code | GPU instancing | Jobs System
  • Developing all game systems:
  • 2D to 3D procedural warped path generation for level and movement.
  • Procedural hand coded unique graphics style.
  • Custom high performance partial collision system.
  • Dual upgrade system (progression & meta progression).

Frontendudvikler Consultant

Mjølner Informatics
10.2023 - 07.2024
  • SmartTV app development
  • React | TypeScript | Titan OS
  • Feature development.
  • Platform alignment (web, Samsung, LG).

Game Programmer

Funday Games
01.2022 - 10.2023
  • Developing and porting Instant hyper casual games for major social platforms.
  • TypeScript | PlayCanvas | Unity3D | C# | SnapChat | Facebook
  • Improving and maintaining current SnapChat games:
  • Improving game (business) performance based on analytics in a very optimized data driven development loop.
  • Maintaining live titles. Bug fixing. Api, platform and engine upgrades.
  • Porting successful Unity3D title to Web/PlayCanvas.
  • Rewriting C# code to TypeScript.
  • Implementing new social features for SnapChat.
  • Making multi purpose generic web version of the game.

Game Developer Consultant

MovieStarPlanet ApS
02.2021 - 12.2021
  • Live maintenance, feature development and content release for a huge global product.
  • AS3 | TypeScript | Node.js | Unity3D
  • Live ops.
  • Maintenance of huge global product.
  • Feature development.
  • Content release.
  • Upgrading Node.js backend.

Software Engineer

Spillehallen.dk
04.2018 - 12.2020
  • Company Overview: Leading software supplier for the Real Estate industry
  • Game development and Web development.
  • TypeScript | WebGl | Umbraco | CSS
  • Slot machine game development with custom WebGl engine.
  • Website improvement in Umbraco.
  • Development of new main UI/menu system.
  • Leading software supplier for the Real Estate industry

Softwareudvikler

Mindworking
06.2016 - 05.2018
  • Company Overview: Leading software supplier for the Real Estate industry
  • AS3 and Typescript development for the real estate industry.
  • AS3 | TypeScript | JavaScript | React
  • Developing automated marketing templates.
  • Porting existing product to React.
  • Developing auto generated real estate documents.
  • Leading software supplier for the Real Estate industry

Software Engineer

MovieStarPlanet ApS
01.2014 - 06.2016
  • Game Developer on huge global title.
  • Flash | AIR | AS3 | Starling
  • Feature development on cross-discipline feature-owning team.
  • Development and design of dual rendering graphics system.
  • Development of new general UI system.
  • Live ops and content release.

Frontend Developer

Danmarks Radio
01.2012 - 12.2013
  • Frontend and WebTV player development.
  • AS3 | Flash | JavaScript | CSS
  • Porting successful game (Pakkelegen) to JavaScript/HTML5.
  • Optimizing and expanding WebTV player.
  • Implementing new CDN logic to WebTV player (Akamai).
  • Development of large scale graphics TV studio touchscreen applications (Bag Borgen).
  • Website for TV serie (Forbrydelsen).

Flash developer

Ungdomsredaktionen
11.2008 - 01.2012
  • Flash developer at Ungdomsredaktionen.
  • AS3 | Flash
  • Solo developer of Minigames for Hundeparken.
  • Solo developer of multiplayer client for very ambitious MMO game (SAGA online).
  • Solo developer of full physics 2D platform game engine and level editor.

Flash developer

WDDG
02.2008 - 10.2008


  • Game and web development.
  • AS3 | Flash | Red5
  • Kids coloring app for marketing campaign.
  • Multiplayer | AI backend for online card game.
  • 3D feature for major fashion website.
  • New York

Education

Projektledelse - Ledelse

Erhvervsakademi Aarhus | Business Academy Aarhus
03.2025

Multimediedesign - Object oriented programming

Erhvervsakademi Aarhus | Business Academy Aarhus
07.2008

Skills

Unity

Scrum

Reactjs

TypeScript

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Timeline

Solo Game Developer

Self-employed
08.2024 - Current

Frontendudvikler Consultant

Mjølner Informatics
10.2023 - 07.2024

Game Programmer

Funday Games
01.2022 - 10.2023

Game Developer Consultant

MovieStarPlanet ApS
02.2021 - 12.2021

Software Engineer

Spillehallen.dk
04.2018 - 12.2020

Softwareudvikler

Mindworking
06.2016 - 05.2018

Software Engineer

MovieStarPlanet ApS
01.2014 - 06.2016

Frontend Developer

Danmarks Radio
01.2012 - 12.2013

Flash developer

Ungdomsredaktionen
11.2008 - 01.2012

Flash developer

WDDG
02.2008 - 10.2008

Multimediedesign - Object oriented programming

Erhvervsakademi Aarhus | Business Academy Aarhus

Projektledelse - Ledelse

Erhvervsakademi Aarhus | Business Academy Aarhus
Brian SørensenSoftware & Game Developer | C# & TypeScript | Object Oriented Passion Since 2008