Game Director and Designer with a proven track record built up over 23 years. Expert level designer, game designer and team leader. Designed and directed the award winning Mutant Year Zero, and played a key role in the success of the modern AAA Hitman series.
A proven leader and creative designer, able to bring out the best in teams, helping to find that special something that all games need.
Game Director and Lead Designer on the Award Winning Mutant Year Zero.
Lead and Principle Level Designer responsible for the Level Design Process and Quality on HITMAN.
Lead Game Designer on Hitman Absolution.
Level designer on Hitman Absolution.
Provided Game and Level design for the following titles.
• Lemmings PSN
• Lemmings PSP / PS2
• Worms 4 Mayhem
• Worms Forts
Game Direction
World-building
Combat Design
Progression and Meta Design
Camera, Character and Controls Design
Agile Management
Unreal 4,5 level design
Visual and text scripting