Summary
Overview
Work History
Education
Skills
Other Skills
Volunteer Experience
Projects
Timeline
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Oleg Eni

Oleg Eni

Software Engineer
Copenhagen

Summary

What I am most interested in is the evolution of technology and how it will be used in future. My goal is to become as good as possible at software engineering and to apply my knowledge to the existing real world problems.

Overview

5
5
years of professional experience
6
6
Languages

Work History

Backend Developer

Adapt Agency
04.2022 - Current
  • Using mostly PHP and Laravel, developed and maintained RESTful APIs that facilitated seamless data exchange between clients and servers in a distributed environment.
  • Collaborated closely with stakeholders, frontend developers, project managers, product owners and stakeholders to ensure optimal user experience from both client-side perspective as well as server-side optimizations.
  • Actively participated in all Scrum meetings, such as daily stand-ups, sprint planning, backlog refinement, task estimations and retro.
  • Tech stack: PHP, Laravel, PostgreSQL, MySQL, Redis, Wordpress, Contentful, Statamic CMS, Wordpress, Typescript, NodeJS, AWS ...

Software Engineer, Research Assistant

Copenhagen University
02.2021 - 03.2022
  • Using C# and Unity, created virtual reality, desktop Windows & MacOS, WebGL applications that were used in research studies by Copenhagen University.
  • Helped in conducting research studies related to climate change, waste management and antibiotic resistance by trying the applications on hundreds of students and analyzing the data.

Founder, Software Engineer

Hybrid XR
11.2020 - Current
  • Opened a startup company which specializes in creating virtual and augmented reality experiences.
  • Using C# and Unity created multiple VR projects for research, education, sport, entertainment.

Software Engineer Intern

EON Reality
03.2019 - 08.2019
  • Developed augmented and virtual reality applications with educational purpose, using C#, Unity and Autodesk Maya
  • Presented the projects at the conference Electronics of Tomorrow 2019.

Education

Bachelor of Science - ICT Engineering

VIA University College
Denmark
01.2020

High School Diploma -

Theoretical Lyceum 'Spiru Haret'
Moldova
08.2016

Unreal Engine Course -

STEP IT Academy
Moldova
04.2015

Skills

    С#, Net

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Other Skills

  • 10 Years of Professional Table Tennis
  • Playing guitar, piano, drums
  • Driving license

Volunteer Experience

REPEMOL - Road Safety, Managing online activities, Chisinau, Moldova, 2014-01-01, 2015-12-31

Projects

  • HealthXR Educational App prototype - developed a prototype of an educational app for medical students using C# and Unity
  • HairPlant - developed a prototype for 3D hair transplantation consultancy (as a part of a startup)
  • Climate Change Awareness Simulation - developed the project for both VR and WebGL platforms, which is used now in research studies. Used Google App Engine for data collection.
  • Antibiotic Resistance Simulation - The project is aimed at educating people about the antibiotic resistance.
  • Waste Management Simulation VR - developed the project which is used now in research studies. Used Google App Engine for data collection.
  • Android News - developed an Android app, learnt how to use Kotlin and MVVM architectural pattern, found out about the newest top Android libraries
  • Piano VR - developed the optimization abilities, experimented with the new hand detection system developed by Oculus, uploaded the project to Oculus App Lab Bachelor Project - VR Modelling App with the possibility to export the model as a 3D Print file, using hand detection and voice manipulation (Unity, Leap Motion) - developed the coding skill and experimented with different technologies, upgraded time management skill and teamwork experience VR Chemistry Lab for HTC Vive (Unity) - evolved in 3D modelling, coding and management skills and learnt about concepts of user experience
  • Table Tennis Training VR on HTC Vive (Unity) - evolved in 3D modelling, coding and management skills VR Development Training Sessions (Unity) - taught students the basics of VR development
  • Fighting Lego robot (Java, Lego) - learnt how to use algorithms in real world tasks
  • Phoenix game using hand gesture as a controller (Arduino, Unity) - learnt how to use Arduino and code the sensors to get the desired result, evolved in coding
  • Lego Assembler on HTC Vive (Unity, Leap Motion) - learnt how to use hand tracking for virtual reality and evolved in coding Halloween game on Microsoft Hololens (Unity) - experimented with the amazing futuristic technology called mixed reality Dinosaur Museum for Samsung Gear VR (Unity) - learnt how to use Steam VR and evolved in coding
  • Dragon game in Augmented Reality on Android phone (Unity) - learnt the basics of XR development, specifically ARCore and Vuforia
  • VIA Cinema website (ASP .NET) - learnt how to make web-applications, evolved in coding skills
  • Client-server system / Food order application (Java) - learnt about web-services and SOLID principles
  • Maze game on Android phone (Unity) - learnt new game development tips and evolved in coding skills.
  • Solar system (Unreal Engine) - learnt the basics of game development Aquarium (HTML, CSS, JavaScript, JQuerry) - learnt the basics of frontend web development Algorithms and Data Structures Computer Architecture, C, Assembly Computer Networking Database Systems, MySQL, PostgreSQL MAYA, 3D Modelling and Animation 3D Printing Engineering Science and Business


Github: 

https://github.com/stremehard


YouTube: 

https://www.youtube.com/@hybridxr5853

Timeline

Backend Developer

Adapt Agency
04.2022 - Current

Software Engineer, Research Assistant

Copenhagen University
02.2021 - 03.2022

Founder, Software Engineer

Hybrid XR
11.2020 - Current

Software Engineer Intern

EON Reality
03.2019 - 08.2019

Bachelor of Science - ICT Engineering

VIA University College

High School Diploma -

Theoretical Lyceum 'Spiru Haret'

Unreal Engine Course -

STEP IT Academy
Oleg EniSoftware Engineer